Date : 22th December 2006
filename : dm_octagon.bsp
gametype : HL2DM
playercount : 2-16
author : swot
New fast map based upon q3dm6, less physics, hdr, 99% customcontent!
have fun! :)
Notice: dm_octagon seems to work under OrangeBox Engine except the laser which has lost ability to cause damage!
title : dm_octagon
based on Q3DM6
date : 22th December 2006
filename : dm_octagon.bsp
filesize: 86,9 MB (uncompressed)
gametype : HL2DM
playercount : 2-16
author : swot
eMail address :
[email protected] ICQ Number : 171760752
IRC Channel(s) : #hl2.maps #xe-team
website : www.swot.here.de
clan page : www.xe-team.de
Thanks a lot to RobbyBubble for some models, Placebo for that great trailer and everyone who helped testing especially member of XE
Description : new fast map based upon q3dm6, less physics, hdr, 99% customcontent!
have fun! :)
Other Levels by myself (for HL²): dm_training2, dm_frenzy(v2), dm_lockdown_pro, dm_biohazard, dm_downtown
================================================================
* Construction *
Spawnpoints : 10
Editor used : Valve Hammer Editor 4.1
Known Bugs : /
Worth knowing : All custom content is embedded to the bsp!
Build Time : Approximately 6 months
Compile machine : Intel Core 2 Duo 6400 @ 2,14GHz with 2GB of DDR RAM
VBSP Time : 3 seconds
VVIS Time : 1 seconds
VRAD Time : 20m 25s and 19m 52s (2nd thread)
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