// Movement bind "Mouse1" "+attack" // Основная Атака bind "Mouse2" "+attack2" // Альтернативная Атака bind "W" "+forward" // Вперед bind "A" "+moveleft" // Влево bind "D" "+moveright" // Вправо bind "S" "+back" // Назад bind "Ctrl" "+duck" // Присесть bind "space" "+jump" // Прыжок bind "mwheeldown" "+jump" // Бхоп скрипт bind "Shift" "+speed" // Спринт // Weapon Binds bind "MWheelUp" "use weapon_physcannon" // Грави-пушка bind "Mouse3" "use weapon_smg1" // SMG bind "Tab" "use weapon_crowbar;use weapon_stunstick" // Лом/Шокер bind "G" "use weapon_pistol" // Пистолет bind "C" "use weapon_357" // Магнум bind "Q" "use weapon_ar2" // Импульсная винтовка bind "F" "use weapon_shotgun" // Дробовик bind "Capslock" "use weapon_pistol;use weapon_rpg" // RPG bind "V" "use weapon_crossbow" // Арбалет bind "B" "use weapon_SLAM" // S.L.A.M. bind "E" "use weapon_frag" // Гранаты // Mouse Settings sensitivity "0.73" cl_pitchspeed "120" cl_yawspeed "120" m_side "0.25" m_yaw "0.020" m_forward "0.25" m_pitch "0.022" m_customaccel "0" m_customaccel_scale "0" m_customaccel_exponent "1.000000" m_customaccel_max "0" m_mouseaccel1 "0" m_mouseaccel2 "0" m_filter "0" cl_idealpitchscale "0.8" m_rawinput "1" m_mousespeed "0" zoom_sensitivity_ratio "0.8" // Misc crosshair "1" cl_defaultweapon "weapon_frag" cl_playermodel "models/humans/Group03/female_03.mdl" cl_autowepswitch "0" cl_showpos "1" hud_fastswitch "1" hud_quickinfo "0" voice_enable "1" violence_ablood "1" violence_hblood "1" alias "dsp_player" fps_max "300" con_enable "1" jpeg_quality "100" // Some binds bind "F1" "Spectate" bind "F2" "jointeam 2;cl_playermodel models/police.mdl" bind "F3" "jointeam 3;cl_playermodel models/humans/Group03/female_03.mdl" bind "F5" "" bind "F6" "" bind "kp_plus" "jpeg" bind "f12" "jpeg" bind "Kp_Enter" "+showscores;timeleft" bind "numlock" "pause" bind "]" "snd_restart" bind "\" "admin" bind "mouse4" "+use" bind "home" "toggle_zoom" bind "R" "+reload" bind "T" "Impulse 201" bind "3" "impulse 100" bind "2" "+viocerecord" bind "4" "say_team >>>>>>>>>> CHARGING <<<<<<<<<<" bind "5" "say_team >>>>>>>>> I take RPG <<<<<<<<<" // Netgraph net_graphpos 3 net_graphheight 735 net_graph 1 net_graphproportionalfont 0 // Rates cl_interp_ratio "1" cl_interp "0" cl_interp_all "1" cl_updaterate 67 cl_cmdrate 67 cl_smooth 1 cl_smoothtime 0.01 rate 128000 // Graphics mat_picmip 1 r_renderoverlayfragment 1 r_rootlod 2 r_waterforceexpensive 1 r_waterforcereflectentities 1 r_WaterDrawRefraction 1 mat_filtertextures 1 mat_compressedtextures 1 mat_mipmaptextures 1 mat_vsync 0 mat_colorcorrection 0 mat_forceaniso 4 mat_aaquality 0 mat_antialias 4 mat_hdr_enabled 0 mat_hdr_level 0 mat_disable_bloom 1 mat_specular 0 mat_bumpmap 0 r_shadowrendertotexture 1 r_shadows 1 r_dynamic 1 cl_ragdoll_collide 1 r_maxmodeldecal 100 r_decals 200 mat_reducefillrate 1 mat_reduceparticles 1 mat_trilinear 1 r_3dsky 0 r_lod 1 mat_motion_blur_enabled 0 cl_phys_props_max 0 cl_ragdoll_physics_enable 0 r_drawflecks 0 // Sound snd_pitchquality "1" snd_async_fullyasync "1" snd_legacy_surround "1" snd_mixahead "0.1" snd_mix_async "0" sv_consistency "1" dsp_enhance_stereo "0" snd_musicvolume "0" echo Fuckka 27.02.2011 echo Stay True, bitches! :>